pub struct Skeleton { /* private fields */ }Expand description
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Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Skeleton
impl RefUnwindSafe for Skeleton
impl Send for Skeleton
impl Sync for Skeleton
impl Unpin for Skeleton
impl UnsafeUnpin for Skeleton
impl UnwindSafe for Skeleton
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> ErasedDestructor for Twhere
T: 'static,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<V> ViewExt for Vwhere
V: View,
impl<V> ViewExt for Vwhere
V: View,
Source§fn padding(self, padding: impl Into<Insets>) -> Styled<Self>
fn padding(self, padding: impl Into<Insets>) -> Styled<Self>
Adds padding inside the box, in logical pixels.
Source§fn background(self, fill: impl Into<Fill>) -> Styled<Self>
fn background(self, fill: impl Into<Fill>) -> Styled<Self>
Paints a background behind the content.
Source§fn frame(self, width: Option<f32>, height: Option<f32>) -> Styled<Self>
fn frame(self, width: Option<f32>, height: Option<f32>) -> Styled<Self>
Fixes the width and/or height in logical pixels;
None keeps the content size.