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GpuContext

Struct GpuContext 

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pub struct GpuContext {
    pub adapter: Adapter,
    pub device: Device,
    pub queue: Queue,
}
Expand description

A device and queue ready for rendering.

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§adapter: Adapter

Physical GPU the device was created on.

§device: Device

Logical device that owns all GPU resources.

§queue: Queue

Command queue for uploads and submissions.

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impl GpuContext

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pub async fn new( instance: &Instance, surface: Option<&Surface<'_>>, ) -> Result<Self, GpuError>

Requests an adapter (compatible with surface, when given) and a device with default limits, which every WebGPU implementation supports.

A power preference is what makes wgpu rank adapters: without one it takes the first it finds, which on Linux can be Vulkan on the CPU with the real GPU right there on GL. An interface needs little, so it asks for the GPU that spends the least; WGPU_POWER_PREF overrides that. When the adapter cannot give the limits needed, as an old GPU may not, the others get a turn.

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impl Clone for GpuContext

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fn clone(&self) -> GpuContext

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GpuContext

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
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fn type_id(&self) -> TypeId

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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Calls U::from(self).

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type Owned = T

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type Error = Infallible

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