pub struct Point2 {
pub amount: usize,
pub cpu: f64,
pub total: f64,
pub draw_calls: usize,
pub paths: usize,
}Expand description
What a frame took with this much work.
Fields§
§amount: usizeHow much was drawn.
cpu: f64Preparing and submitting on the CPU, in seconds.
total: f64Until the GPU finished, in seconds.
draw_calls: usizeDraw calls.
paths: usizeShapes that really got drawn, for telling when some are being left out.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Point2
impl RefUnwindSafe for Point2
impl Send for Point2
impl Sync for Point2
impl Unpin for Point2
impl UnsafeUnpin for Point2
impl UnwindSafe for Point2
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impl<T> AutoreleaseSafe for Twhere
T: ?Sized,
impl<T> AutoreleaseSafe for Twhere
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
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impl<T> ErasedDestructor for Twhere
T: 'static,
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
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impl<T> Instrument for T
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fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
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impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
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Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more