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AnalyticsModule

Struct AnalyticsModule 

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pub struct AnalyticsModule { /* private fields */ }
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Panels people put together and keep. Storage has to know analytics_entities.

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impl AnalyticsModule

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pub fn new(words: ReportWords) -> Self

With these words.

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impl Debug for AnalyticsModule

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AnalyticsModule

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fn default() -> AnalyticsModule

Returns the “default value” for a type. Read more
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impl Module for AnalyticsModule

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fn name(&self) -> &str

What it is known by.
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fn entities(&self) -> Vec<EntityInfo>

The entities it declares.
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fn view_controllers(&self) -> Vec<Box<dyn ViewController>>

New controllers for a frame; each frame has its own.
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fn dependencies(&self) -> Vec<String>

The modules that have to come before it, by name.
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fn window_controllers(&self) -> Vec<Box<dyn WindowController>>

New window controllers for a frame.
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fn extend_model(&self, _root: &mut ModelNode)

Adds nodes and settings to the generated model. What comes from code is not a difference, so a person’s own settings still win over it.
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fn update_generated(&self, _root: &mut ModelNode)

Changes what was generated, once every module added its part.
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fn model_difference(&self) -> Option<&'static str>

Its layer of the model, as JSON.
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fn initial_records(&self, _space: &mut dyn ObjectSpace) -> Result<(), String>

Puts in place the records it needs, when an application opens on its storage. It runs every time, so it looks before adding. The commit is up to whoever calls it.

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AutoreleaseSafe for T
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impl<T> AutoreleaseSafe for T
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fn finish(self)

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fn from_sample_(s: S) -> S

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