pub struct ScrollView<C> { /* private fields */ }Expand description
A vertically scrolling stack. It fills the space its parent gives it (or
height) and scrolls its children with the wheel or trackpad, showing a
thin scrollbar while they move.
Implementations§
Source§impl<C> ScrollView<C>where
C: ViewSeq,
impl<C> ScrollView<C>where
C: ViewSeq,
Sourcepub fn new(children: C) -> ScrollView<C>
pub fn new(children: C) -> ScrollView<C>
A scroll view of children (a tuple of up to 12 views or a Vec).
Sourcepub fn scrollbar_outside(self, by: f32) -> ScrollView<C>
pub fn scrollbar_outside(self, by: f32) -> ScrollView<C>
Puts the scrollbar this far past the view’s right edge, for a view inside a padded surface such as a dialog, so that it never passes over what it scrolls.
Sourcepub fn horizontal(self) -> ScrollView<C>
pub fn horizontal(self) -> ScrollView<C>
Also scrolls sideways, for content wider than the view (a zoomed page, a wide canvas). Children keep their own width instead of stretching.
Sourcepub fn spacing(self, spacing: f32) -> ScrollView<C>
pub fn spacing(self, spacing: f32) -> ScrollView<C>
Gap between children, in logical pixels (default 16).
Sourcepub fn padding(self, padding: impl Into<Insets>) -> ScrollView<C>
pub fn padding(self, padding: impl Into<Insets>) -> ScrollView<C>
Inner padding in logical pixels.
Sourcepub fn height(self, height: f32) -> ScrollView<C>
pub fn height(self, height: f32) -> ScrollView<C>
A fixed height instead of filling the parent.
Sourcepub fn align(self, align: Align) -> ScrollView<C>
pub fn align(self, align: Align) -> ScrollView<C>
Cross-axis alignment of the children (Stretch by default).
Trait Implementations§
Source§impl<C> Debug for ScrollView<C>
impl<C> Debug for ScrollView<C>
Auto Trait Implementations§
impl<C> Freeze for ScrollView<C>where
C: Freeze,
impl<C> RefUnwindSafe for ScrollView<C>where
C: RefUnwindSafe,
impl<C> Send for ScrollView<C>where
C: Send,
impl<C> Sync for ScrollView<C>where
C: Sync,
impl<C> Unpin for ScrollView<C>where
C: Unpin,
impl<C> UnsafeUnpin for ScrollView<C>where
C: UnsafeUnpin,
impl<C> UnwindSafe for ScrollView<C>where
C: UnwindSafe,
Blanket Implementations§
impl<T> AutoreleaseSafe for Twhere
T: ?Sized,
impl<T> AutoreleaseSafe for Twhere
T: ?Sized,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
impl<S, T> Duplex<S> for Twhere
T: FromSample<S> + ToSample<S>,
impl<T> ErasedDestructor for Twhere
T: 'static,
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
impl<T> Read<Exclusive, BecauseExclusive> for Twhere
T: ?Sized,
§impl<T, U> ToSample<U> for Twhere
U: FromSample<T>,
impl<T, U> ToSample<U> for Twhere
U: FromSample<T>,
fn to_sample_(self) -> U
Source§impl<V> ViewExt for Vwhere
V: View,
impl<V> ViewExt for Vwhere
V: View,
Source§fn padding(self, padding: impl Into<Insets>) -> Styled<Self>
fn padding(self, padding: impl Into<Insets>) -> Styled<Self>
Adds padding inside the box, in logical pixels.
Source§fn background(self, fill: impl Into<Fill>) -> Styled<Self>
fn background(self, fill: impl Into<Fill>) -> Styled<Self>
Paints a background behind the content.
Source§fn frame(self, width: Option<f32>, height: Option<f32>) -> Styled<Self>
fn frame(self, width: Option<f32>, height: Option<f32>) -> Styled<Self>
Fixes the width and/or height in logical pixels;
None keeps the content size.